Guide
Silent Hill: Townfall Walkthrough: All 6 Parts & Speedrun
On this page
Part 1: Arrival (Simon)
Part 1 ends when you return to the town square (Welcome To St. Amelia). Every code named here is on the all-codes page with its clue.
- Hotel, A Different Place: date wheel 18 / January / 1996, then take the Room 204 Key.
- Newsagent: take the Prepaid Power Card from the register.
- Zoe's house: meter under the stairs (card, A to Card Credit, B, main switch), then her PC and the kitchen organ box 956 / 133 for Zoe's Lanyard.
- Clinic: use the Lanyard on the door pad.
- Pharmacy back room: locker 6539 for the Prescription Dosage Error Note.
- Clinic scales: Broken Stethoscope left, Dosage Error Note middle, Lanyard right (trophy Resignation).
Part 2: Zoe
- Community Gardens: Jane's shed padlock 1993.
- Shorefront District North: dial 496 0556, then press 3, 2, 2, 1.
- Enter the Medical Centre (A Long Night Ahead).
Part 3: The Patient
Zoe's surgery mistakes cost 3 ending points each; the hospital puzzles page has every setting in full.
- Vitals 70 / 40, pulse 160, SpO2 80.
- X-ray skull kV 3, mA 7, time 1; chest kV 7, mA 3, time 1.2.
- Surgery door 7103; Records room 2605 for Hydroxalene; pumps 15 / 7 / 8.
- Intubation: right side, lower left, top (The Patient).
- As Simon: blood bag wall Sarah Watson, Matthew Clark, George McEwan, then line up T.F., H.M. and S.W. and press ORDELL (Many Into One).
Part 4: Clara Woods
- CEG Employee Lockers: Lost and Found 772 for the South Brae House Key; locker 75 PIN 184 for the Flare Gun.
- 5 South Brae: Fix-A-Disk! on Disk 2, unzip Disk 1, load Disks 2 and 3, print MANUAL.EML, safe 956. Locker 17 PIN 575: Boltcutters and a Mechanical Part.
- 6 North Brae: painting safe 736. 5 Upper Brae: tapes, safe 129. Lockers 204 (971) and 94 (490) for the last two parts.
- Build the Constructed Mechanical Device and open the Strange Gate (Key To The Castle).
- CEG HQ: security door 4895; Employee Database 00007820518 to print the Access Card.
Part 5: Richard
Richard's kills do not affect the ending score. Kill 30 Widows here for Missing The Point Entirely.
- Generator: right rear lever diagonal, Generator Key on the right, pull the red lever.
- 3rd floor Finance door: Access Card, then 2709. Projector Bulb: 4th floor storeroom.
- Boardroom slides D, F, B, C, E, A, then Play. Obtain the CEO Access Card (Find Yourself).
Part 6: Simon
The SWDP console numbers disagree between walkthroughs, so both readings are kept: PowerPyx reads Valve 245 and Filter 130, while KeenGamer and AllThings.how read 254 and 103, and AllThings.how puts the Regulator input at 178 rather than 781. Every number is read off an in-game camera — type what your own camera shows. The full clamp-release settings and the pipe tower cranks are in the table below.
- Alarm panel A5D7 with the Controller Key, right panel E3E3; pipe tower floors 2, left 1, 2, 2, then Gas Flow, Flow Test, IGNITE.
- SWDP panel 1: Open + Valve 245, Start + Filter 130, AUX locker 0825.
- Aux Line wall switches: match the Auxiliary Lines file (layout redrawn in Patch 1.4.0).
- Panel 2: Flush + Auxiliary 246, Stop + Regulator 781, Unlock + Door 592.
- Clamp release: 9 settings ending with D71, Report 1/3/6 and Battery B/C (Can't Change Things). Then defeat The Weight (Eraser).
| Puzzle | Answer |
|---|---|
| Pipe tower cranks | Floor 1 rotate twice (either way) · Floor 2 left once · Floors 3 and 4 twice each → Gas Flow → Flow Test → IGNITE |
| SWDP panel 1 | Open + Valve + 245, Enter · Start + Filter + 130, Enter (numbers from the Valve B and filter unit cameras) |
| AUX locker | 0825 → AUX Key |
| SWDP panel 2 | Flush + Auxiliary + 246 · Stop + Regulator + 781 · Unlock + Door + 592 (from the Regulator Systems and Valves D–F cameras) |
| Clamp release | Balance Intermediate · Notify On · Run Off Disengaged · Connection D71 · Report switches 1, 3, 6 on · Pressure SET · Intubate Flow NONE · Battery One B · Battery Two C → RELEASE, then the red crank |
How do you finish in under 4 hours?
Fleeting Visit asks for a full playthrough under 4 hours of in-game time; check the clock in Game Options, Show Time Played. PowerPyx's roadmap fits it into the New Game Plus run, which takes about 3 hours when you already know every answer.
- Set puzzles to Hinted and combat to Story Mode; no trophy depends on difficulty.
- Type codes straight from the codes page instead of reading clues; skip optional houses and documents you already have (collectible progress carries over).
- Sneak past fights as Simon: fewer kills also keeps the Justice ending in reach.
- Keep a manual save before Part 6 in case the clamp release or The Weight costs time.
How long is a normal playthrough?
KONAMI has not published a length, so every figure here is an outlet's estimate with its date. FandomWire's six Parts contain seventeen sub-chapters, and you play as three characters across them: Simon, Zoe and Richard.
| Goal | Estimate | Source |
|---|---|---|
| First playthrough, one ending | 10 to 14 hours | FandomWire, September 22, 2026 |
| All endings and collectibles | 25 to 30 hours at least; 40 to 50 without guides | FandomWire, September 22, 2026 |
| Platinum on an optimized route | 15 to 25 hours | PowerPyx, September 21, 2026 |
| Speedrun trophy | Under 4 hours of in-game time | KeenGamer and PowerPyx trophy guides |
Sources & verification
- PowerPyx — Silent Hill Townfall speedrun walkthrough and all puzzle solutions, all 34 puzzles in story order (September 21, 2026)Media coverage · 2026-10-15
- KeenGamer — Silent Hill: Townfall all puzzle solutions (Ali Amir, September 23, 2026)Media coverage · 2026-10-11
- PowerPyx — Silent Hill Townfall trophy guide and roadmap (September 21, 2026): difficulty, missables, New Game Plus rulesMedia coverage · 2026-10-11
- AllThings.how — Silent Hill Townfall Remote Systems Control puzzle, second reading of the console numbers (254, 103, 178)Media coverage · 2026-10-15
- FandomWire — how long is Silent Hill Townfall, with the six Parts and difficulty settings (Aaditya Chugh, September 22, 2026)Media coverage · 2026-10-11
- KONAMI on Steam — Townfall launch notice (Sep 24), Patch 1.3.1 (Sep 30) and Patch 1.4.0 (Oct 8), 2026Official · 2026-10-11